Yes, I did it with Unity without knowing what game coding is. I learn the basics from Unity Learn. Then I watched short tutorials and searched on YouTube to write the codes for the game.

This is a 2D top-down game where you control the player using the keyboard W, A, S, D, arrow keys or the virtual joystick.  The goal is to avoid being hit by enemy ships.
- Would the game end? Yes, the game will end when HP is below a certain level.
- Can you win? No, you can't win because I did not set a winning critical, but it does kill the times.

I learn so much from working on the game and will make some more games.

Credits: 
Game Asset from Kenney - https://kenney.nl/assets.
Star Background from DinV Studio - https://assetstore.unity.com/packages/2d/textures-materials/dynamic-space-backgr...
Music from B.G.M. on the Unity Asset Store -https://assetstore.unity.com/packages/audio/music/space-game-bgm-1-169419
SFX created with ChipTone by SBF Game - https://sfbgames.itch.io/chiptone

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Timelessness21 .zip 10 MB
Timelessness22.zip 17 MB
Timelessness23.zip 17 MB

Development log